This is a selection of the games I’ve worked on:
Hollandia
Hollandia is a unique action adventure game set in Dutch folklore! It is the graduation project of me and 4 others. I was responsible for the environmental artwork. As you can see in the trailer below, Hollandia makes use of a lot of layers in the background, sometimes over 20! It was a real hassle to get al these layers to fit in the game, but I’m really proud of the result. Please view the trailer to see the game in action!
Awards: Dutch Game Award 2009 for Best Student Game, exhibited at World Expo 2010 Shanghai
Please visit the Hollandia site for more information, screenshots and artwork: http://www.hollandiagame.com
Adam’s Venture
I’ve made concept art for Adam’s Venture; an adventure game set in a gigantic system of tombs and caves. The game was made with the Unreal 3 engine and has been released recently. In the trailer below you I’ve concepted the crystal light puzzle and the music puzzle blocks.
Nomos
Nomos is a game project currently still under development by Vertigo Games. A 3rd person sci fi action adventure game, utilizing the Unreal Engine. I’ve created a lot of concept art for this title.

Glimmer
Glimmer is a puzzlegame published by Bigfish, giving a twist to the “match3″ genre. I’ve made various artwork for this game.
Company Tycoon
Company Tycoon is a game which teaches students about entrepreneurship, created by Cannibal Gamestudios for which I did background art.

Spider
This is a gameplay video from our game “Spider” which shows the four levels and how you play the game. I was responsible for the level design, visual (background) design, and the animation. We build this game with four people in a 8 week period. It has had some very positive reviews on various indiegame sites.
You can download the game here!
Animation
And lastly a funny animation I made a long time ago. I’ve made it with my brothers. I’m glad they helped me, because they had to lay on the ground for an entire day!
Immoral Kombat: